Liege Tanthus Moross

ill-tempered, machine-enhanced recidivist


Liege Tanthus Moross Profile

WS BS S T Ag Int Per WP Fel
44 38 34 42 34 34 38 42 36

Movement: 3/6/9/ 18
Wounds: 15
Skills: Awareness(Per), Charm(Fel), Barter(Fel), Command + 10(Fel), Common Lore (Imperiumm Merchant, Underworld) (Int), Deceive(Fel), Intimidate(s), Interrogation + 10(Fel), Inquiry(Fel), Navigation + 10(Stellar)(Int), Pilot(Space Craft) (Ag), Tech Use(Int), Speak Language (Void Cant)
Talents: Air of Authority, Basic Weapon Training (universal), Decadence, Exotic Weapon Training (any one), Jaded, Light Sleeper, Melee Weapon Training (Primitive, Universal), Paranoid, Pistol Training (Universal), Resistance (Fear), Peer (Criminals), Swift Attack
Weapons: Bolt Pistol (30M; S/2/—; 1D10 + 5 X; Pen 4; Clip 8; Reload 2 full; Tearing) Hand cannon (30m;S/—/—; 1d10 + 4 I; Pen 2; Clip 5; Reload 2 full) Chain sword (1d10 + 5 R; Balanced, Tearing)
Armour: Light Carapace (Arms 4, Body 5, Legs 4)
Gear: Motley uniform, Bionic Eye, 2 bolt pistol clips, 4 hand cannon clips, dubious charts, cybernetic right arm and left leg.


Moross was an ill-tempered, machine-enhanced recidivist until he abruptly murdered the last Liege during a confrontation between factions in 808.M41. As Footfall’s Liege, Moross has lasted longer than most, perhaps because his horizons are narrow. He has shown little interest in attempting to control the port, and far greater regard for collecting bribes from factions who enjoy this state of affairs. He uses this wealth to purchase concubines from the Tutors and increasingly ornate augmentations.

Moross is now almost a vehicle in human form, a strange sight indeed amidst the silks of his audience bedchamber, surrounded by fearful slaves. Suspicious minds wonder what is hidden behind this brute of a figurehead—and whether he is truly as simple as he seems.

Liege Tanthus Moross

Rogue Trader DMParagon