controlled meat puppets
Warp Puppet Profile
Talents: Weapon Training (as appropriate).
Traits: Meat Puppet (see below).
Weapons: Warp-enhanced jagged debris (1d5+6; Pen 2) or laspistol (30m, S/–/–; 1d10+3).
Meat Puppet: Neither dead nor alive, the Warp Puppets are just objects animated by the power of the Psycharus Worm. As such, they cannot truly be killed. When they reach 0 Wounds, they will collapse for 5 rounds before rising again with new gaping wounds and missing limbs. Only massive damage inflicting 15 points of Damage in a single hit can put them down for good. The GM should allow PCs to hack up inactive puppets with melee weapons. Warp Puppets only ever use the Charge or Standard Attack actions.